| GL_VENDOR | Intel |
| GL_RENDERER | Intel(R) UHD Graphics 630 |
| GL_VERSION | 4.5.0 - Build 25.20.100.6444 |
| Operating system | Windows 10 |
| Comment | |
| Context type | OpenGL |
| GL_SHADING_LANGUAGE_VERSION | 4.50 - Build 25.20.100.6444 |
| GL_MAX_COLOR_ATTACHMENTS | 8 |
| GL_MAX_SAMPLES | 16 |
| GL_MAX_TEXTURE_SIZE | 16,384 |
| GL_MAX_3D_TEXTURE_SIZE | 2,048 |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE | 16,384 |
| GL_MAX_TEXTURE_LOD_BIAS | 15 |
| GL_MAX_ARRAY_TEXTURE_LAYERS | 2,048 |
| GL_MAX_TEXTURE_BUFFER_SIZE | 134,217,728 |
| GL_MAX_RECTANGLE_TEXTURE_SIZE | 16,384 |
| GL_MAX_RENDERBUFFER_SIZE | 16,384 |
| GL_MAX_VIEWPORT_DIMS[0] | 16,384 |
| GL_MAX_VIEWPORT_DIMS[1] | 16,384 |
| GL_MAX_LIGHTS | 8 |
| GL_MAX_CLIP_PLANES | 8 |
| GL_MAX_MODELVIEW_STACK_DEPTH | 32 |
| GL_MAX_PROJECTION_STACK_DEPTH | 4 |
| GL_MAX_TEXTURE_STACK_DEPTH | 10 |
| GL_MAX_ATTRIB_STACK_DEPTH | 16 |
| GL_MAX_COLOR_MATRIX_STACK_DEPTH | 2 |
| GL_MAX_LIST_NESTING | 64 |
| GL_SUBPIXEL_BITS | 8 |
| GL_MAX_ELEMENTS_INDICES | 1,048,576 |
| GL_MAX_ELEMENTS_VERTICES | 1,048,576 |
| GL_MAX_TEXTURE_UNITS | 8 |
| GL_MAX_TEXTURE_COORDS | 8 |
| GL_MAX_SAMPLE_MASK_WORDS | 1 |
| GL_MAX_COLOR_TEXTURE_SAMPLES | 16 |
| GL_MAX_DEPTH_TEXTURE_SAMPLES | 16 |
| GL_MAX_INTEGER_SAMPLES | 16 |
| GL_MAX_VERTEX_ATTRIBS | 16 |
| GL_MAX_VERTEX_UNIFORM_COMPONENTS | 4,096 |
| GL_MAX_DRAW_BUFFERS | 8 |
| GL_MAX_VERTEX_UNIFORM_VECTORS | 1,024 |
| GL_MAX_VERTEX_UNIFORM_BLOCKS | 14 |
| GL_MAX_VERTEX_OUTPUT_COMPONENTS | 128 |
| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | 32 |
| GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | 4,096 |
| GL_MAX_FRAGMENT_UNIFORM_VECTORS | 1,024 |
| GL_MAX_FRAGMENT_UNIFORM_BLOCKS | 14 |
| GL_MAX_FRAGMENT_INPUT_COMPONENTS | 128 |
| GL_MAX_TEXTURE_IMAGE_UNITS | 32 |
| GL_MIN_PROGRAM_TEXEL_OFFSET | -8 |
| GL_MAX_PROGRAM_TEXEL_OFFSET | 7 |
| GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | -8 |
| GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | 7 |
| GL_MAX_UNIFORM_BUFFER_BINDINGS | 84 |
| GL_MAX_UNIFORM_BLOCK_SIZE | 65,536 |
| GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | 16 |
| GL_MAX_COMBINED_UNIFORM_BLOCKS | 70 |
| GL_MAX_VARYING_COMPONENTS | 64 |
| GL_MAX_VARYING_VECTORS | 16 |
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | 192 |
| GL_MAX_SUBROUTINES | 256 |
| GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS | 1,024 |
| GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | 233,472 |
| GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | 233,472 |
| GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | 233,472 |
| GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | 233,472 |
| GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | 233,472 |
| GL_MAX_VARYING_FLOATS | 64 |
| GL_MAX_GEOMETRY_UNIFORM_BLOCKS | 14 |
| GL_MAX_GEOMETRY_INPUT_COMPONENTS | 128 |
| GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | 128 |
| GL_MAX_GEOMETRY_OUTPUT_VERTICES | 256 |
| GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | 1,024 |
| GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | 32 |
| GL_MAX_GEOMETRY_SHADER_INVOCATIONS | 32 |
| GL_MAX_VERTEX_STREAMS | 4 |
| GL_MAX_TESS_GEN_LEVEL | 64 |
| GL_MAX_PATCH_VERTICES | 32 |
| GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | 4,096 |
| GL_MAX_TESS_VALUATION_UNIFORM_COMPONENTS | 4,096 |
| GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | 32 |
| GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | 32 |
| GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | 128 |
| GL_MAX_TESS_PATCH_COMPONENTS | 120 |
| GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | 4,096 |
| GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | 128 |
| GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | 128 |
| GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | 128 |
| GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | 14 |
| GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | 14 |
| GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | 128 |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | 4 |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | 4 |
| GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | 4 |
| GL_MAJOR_VERSION | 4 |
| GL_MINOR_VERSION | 5 |
| GL_NUM_SHADING_LANGUAGE_VERSIONS | 12 |
| GL_MAX_FRAGMENT_INTERPOLATION_OFFSET | 1 |
| GL_MIN_FRAGMENT_INTERPOLATION_OFFSET | -1 |
| GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS | 4 |
| GL_MIN_SAMPLE_SHADING_VALUE | 0 |
| GL_MIN_MAP_BUFFER_ALIGNMENT | 64 |
| GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS | 8 |
| GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE | 16,384 |
| GL_MAX_COMBINED_ATOMIC_COUNTERS | 4,096 |
| GL_MAX_FRAGMENT_ATOMIC_COUNTERS | 4,096 |
| GL_MAX_GEOMETRY_ATOMIC_COUNTERS | 4,096 |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS | 4,096 |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS | 4,096 |
| GL_MAX_VERTEX_ATOMIC_COUNTERS | 4,096 |
| GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS | 40 |
| GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS | 8 |
| GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS | 8 |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS | 8 |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS | 8 |
| GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS | 8 |
| GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | 4,096 |
| GL_MAX_VERTEX_ATTRIB_STRIDE | 4,095 |
| GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB | 64 |
| GL_MAX_VERTEX_VARYING_COMPONENTS_ARB | 32 |
| GL_NUM_SHADER_BINARY_FORMATS | 0 |
| GL_MAX_ELEMENT_INDEX | 2,147,483,647 |
| GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET | 2,047 |
| GL_MAX_VERTEX_ATTRIB_BINDINGS | 16 |
| GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES | 16 |
| GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS | 16 |
| GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS | 16 |
| GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS | 16 |
| GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS | 16 |
| GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS | 16 |
| GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS | 16 |
| GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS | 80 |
| GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS | 16 |
| GL_MAX_SHADER_STORAGE_BLOCK_SIZE | 134,217,728 |
| GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | 32,768 |
| GL_MAX_COMPUTE_UNIFORM_COMPONENTS | 4,096 |
| GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | 8 |
| GL_MAX_COMPUTE_ATOMIC_COUNTERS | 4,096 |
| GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | 233,472 |
| GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS | 1,024 |
| GL_MAX_COMPUTE_UNIFORM_BLOCKS | 14 |
| GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | 32 |
| GL_MAX_COMPUTE_IMAGE_UNIFORMS | 8 |
| GL_MAX_COMPUTE_WORK_GROUP_COUNT[0] | 65,535 |
| GL_MAX_COMPUTE_WORK_GROUP_COUNT[1] | 65,535 |
| GL_MAX_COMPUTE_WORK_GROUP_COUNT[2] | 65,535 |
| GL_MAX_COMPUTE_WORK_GROUP_SIZE[0] | 1,024 |
| GL_MAX_COMPUTE_WORK_GROUP_SIZE[1] | 1,024 |
| GL_MAX_COMPUTE_WORK_GROUP_SIZE[2] | 64 |
| GL_MAX_DEBUG_MESSAGE_LENGTH_ARB | 4,096 |
| GL_MAX_DEBUG_LOGGED_MESSAGES_ARB | 128 |
| GL_MAX_DEBUG_GROUP_STACK_DEPTH | 64 |
| GL_MAX_LABEL_LENGTH | 256 |
| GL_MAX_DRAW_BUFFERS_ARB | 8 |
| GL_MAX_UNIFORM_LOCATIONS | 4,096 |
| GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB | 1,447 |
| GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB | 1,447 |
| GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB | 128 |
| GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | 1,447 |
| GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | 1,447 |
| GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | 128 |
| GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB | 4,096 |
| GL_MAX_FRAMEBUFFER_WIDTH | 16,384 |
| GL_MAX_FRAMEBUFFER_HEIGHT | 16,384 |
| GL_MAX_FRAMEBUFFER_LAYERS | 2,048 |
| GL_MAX_FRAMEBUFFER_SAMPLES | 16 |
| GL_NUM_PROGRAM_BINARY_FORMATS | 1 |
| GL_MAX_IMAGE_UNITS | 8 |
| GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS | 16 |
| GL_MAX_VERTEX_IMAGE_UNIFORMS | 8 |
| GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS | 8 |
| GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | 8 |
| GL_MAX_GEOMETRY_IMAGE_UNIFORMS | 8 |
| GL_MAX_FRAGMENT_IMAGE_UNIFORMS | 8 |
| GL_MAX_COMBINED_IMAGE_UNIFORMS | 40 |
| GL_MAX_SERVER_WAIT_TIMEOUT | 2,147,483,647 |
| GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB | 48 |
| GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB | 2 |
| GL_MAX_PROGRAM_MATRICES_ARB | 8 |
| GL_MAX_VERTEX_ATTRIBS_ARB | 16 |
| GL_MAX_PROGRAM_INSTRUCTIONS_ARB | 1,024 |
| GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB | 1,024 |
| GL_MAX_PROGRAM_TEMPORARIES_ARB | 31 |
| GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB | 31 |
| GL_MAX_PROGRAM_PARAMETERS_ARB | 512 |
| GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB | 400 |
| GL_MAX_PROGRAM_ATTRIBS_ARB | 16 |
| GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB | 16 |
| GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB | 1 |
| GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | 1 |
| GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB | 256 |
| GL_MAX_PROGRAM_ENV_PARAMETERS_ARB | 300 |
| GL_MAX_VIEWPORTS | 16 |
| GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | 1 |
| GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT | 16 |
| GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT | 4 |