Report for 'Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)'

CapabilityValue
GL_VENDORIntel Open Source Technology Center
GL_RENDERERMesa DRI Intel(R) HD Graphics 520 (Skylake GT2)
GL_VERSION3.0 Mesa 13.0.3
Operating systemLinux 4.8.13-1-ARCH (x86_64)
Context typeOpenGL
GL_SHADING_LANGUAGE_VERSION1.30
GL_MAX_COLOR_ATTACHMENTS8
GL_MAX_SAMPLES16
GL_MAX_TEXTURE_SIZE8,192
GL_MAX_3D_TEXTURE_SIZE2,048
GL_MAX_CUBE_MAP_TEXTURE_SIZE8,192
GL_MAX_TEXTURE_LOD_BIAS14
GL_MAX_ARRAY_TEXTURE_LAYERS2,048
GL_MAX_RECTANGLE_TEXTURE_SIZE4,096
GL_MAX_RENDERBUFFER_SIZE8,192
GL_MAX_VIEWPORT_DIMS[0]32,768
GL_MAX_VIEWPORT_DIMS[1]32,768
GL_MAX_LIGHTS8
GL_MAX_CLIP_PLANES8
GL_MAX_MODELVIEW_STACK_DEPTH32
GL_MAX_PROJECTION_STACK_DEPTH32
GL_MAX_TEXTURE_STACK_DEPTH10
GL_MAX_ATTRIB_STACK_DEPTH16
GL_MAX_LIST_NESTING64
GL_SUBPIXEL_BITS4
GL_MAX_ELEMENTS_INDICES3,000
GL_MAX_ELEMENTS_VERTICES3,000
GL_MAX_TEXTURE_UNITS8
GL_MAX_TEXTURE_COORDS8
GL_MAX_SAMPLE_MASK_WORDS1
GL_MAX_COLOR_TEXTURE_SAMPLES16
GL_MAX_DEPTH_TEXTURE_SAMPLES16
GL_MAX_INTEGER_SAMPLES16
GL_MAX_VERTEX_ATTRIBS16
GL_MAX_VERTEX_UNIFORM_COMPONENTS16,384
GL_MAX_DRAW_BUFFERS8
GL_MAX_VERTEX_UNIFORM_VECTORS4,096
GL_MAX_VERTEX_UNIFORM_BLOCKS14
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS32
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS16,384
GL_MAX_FRAGMENT_UNIFORM_VECTORS4,096
GL_MAX_FRAGMENT_UNIFORM_BLOCKS14
GL_MAX_TEXTURE_IMAGE_UNITS32
GL_MIN_PROGRAM_TEXEL_OFFSET-8
GL_MAX_PROGRAM_TEXEL_OFFSET7
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET-8
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET7
GL_MAX_UNIFORM_BUFFER_BINDINGS70
GL_MAX_UNIFORM_BLOCK_SIZE65,536
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT16
GL_MAX_COMBINED_UNIFORM_BLOCKS70
GL_MAX_VARYING_COMPONENTS128
GL_MAX_VARYING_VECTORS32
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS160
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS245,760
GL_MAX_VARYING_FLOATS128
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS64
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS4
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS16
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS4
GL_MAJOR_VERSION3
GL_MINOR_VERSION0
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS4
GL_MIN_SAMPLE_SHADING_VALUE0
GL_MIN_MAP_BUFFER_ALIGNMENT64
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS90
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE16,384
GL_MAX_COMBINED_ATOMIC_COUNTERS4,096
GL_MAX_FRAGMENT_ATOMIC_COUNTERS4,096
GL_MAX_VERTEX_ATOMIC_COUNTERS4,096
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS80
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS16
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS16
GL_NUM_SHADER_BINARY_FORMATS0
GL_MAX_ELEMENT_INDEX2,147,483,647
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET2,047
GL_MAX_VERTEX_ATTRIB_BINDINGS16
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES200
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS12
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS12
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS8
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS60
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS60
GL_MAX_SHADER_STORAGE_BLOCK_SIZE134,217,728
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE65,536
GL_MAX_COMPUTE_UNIFORM_COMPONENTS16,384
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS0
GL_MAX_COMPUTE_ATOMIC_COUNTERS0
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS65,536
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS1,792
GL_MAX_COMPUTE_UNIFORM_BLOCKS12
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS0
GL_MAX_COMPUTE_IMAGE_UNIFORMS0
GL_MAX_COMPUTE_WORK_GROUP_COUNT[0]65,535
GL_MAX_COMPUTE_WORK_GROUP_COUNT[1]65,535
GL_MAX_COMPUTE_WORK_GROUP_COUNT[2]65,535
GL_MAX_COMPUTE_WORK_GROUP_SIZE[0]1,792
GL_MAX_COMPUTE_WORK_GROUP_SIZE[1]1,792
GL_MAX_COMPUTE_WORK_GROUP_SIZE[2]1,792
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB4,096
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB10
GL_MAX_DEBUG_GROUP_STACK_DEPTH64
GL_MAX_LABEL_LENGTH256
GL_MAX_DRAW_BUFFERS_ARB8
GL_MAX_UNIFORM_LOCATIONS98,304
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB16,384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB16,384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB16,384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB1,024
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB1,024
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB1,024
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB16,384
GL_MAX_FRAMEBUFFER_WIDTH16,384
GL_MAX_FRAMEBUFFER_HEIGHT16,384
GL_MAX_FRAMEBUFFER_LAYERS2,048
GL_MAX_FRAMEBUFFER_SAMPLES16
GL_NUM_PROGRAM_BINARY_FORMATS0
GL_MAX_IMAGE_UNITS192
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS200
GL_MAX_VERTEX_IMAGE_UNIFORMS32
GL_MAX_FRAGMENT_IMAGE_UNIFORMS32
GL_MAX_COMBINED_IMAGE_UNIFORMS160
GL_MAX_SERVER_WAIT_TIMEOUT2,147,483,647
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB5
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB4
GL_MAX_PROGRAM_MATRICES_ARB8
GL_MAX_VERTEX_ATTRIBS_ARB16
GL_MAX_PROGRAM_INSTRUCTIONS_ARB16,384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB16,384
GL_MAX_PROGRAM_TEMPORARIES_ARB256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB256
GL_MAX_PROGRAM_PARAMETERS_ARB4,096
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB1,024
GL_MAX_PROGRAM_ATTRIBS_ARB16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB4,096
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB256
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS1
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT64
Extension
GL_ARB_arrays_of_arrays
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_multi_bind
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robustness
GL_ARB_robust_buffer_access_behavior
GL_ARB_sampler_objects
GL_ARB_sample_shading
GL_ARB_seamless_cubemap_per_texture
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset
GL_EXT_polygon_offset_clamp
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shader_integer_mix
GL_EXT_shader_samples_identical
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texture
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_3DFX_texture_compression_FXT1
GL_AMD_conservative_depth
GL_AMD_draw_buffers_blend
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_shader_trinary_minmax
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_APPLE_object_purgeable
GL_APPLE_packed_pixels
GL_APPLE_vertex_array_object
GL_ATI_blend_equation_separate
GL_ATI_draw_buffers
GL_ATI_separate_stencil
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_IBM_multimode_draw_arrays
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_INGR_blend_func_separate
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_robustness
GL_KHR_robust_buffer_access_behavior
GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_sliced_3d
GL_MESA_pack_invert
GL_MESA_shader_integer_functions
GL_MESA_texture_signed_rgba
GL_MESA_window_pos
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_depth_clamp
GL_NV_light_max_exponent
GL_NV_packed_depth_stencil
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_env_combine4
GL_NV_texture_rectangle
GL_OES_EGL_image
GL_OES_read_format
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GLX_ARB_create_context
GLX_ARB_create_context_profile
GLX_ARB_create_context_robustness
GLX_ARB_fbconfig_float
GLX_ARB_framebuffer_sRGB
GLX_ARB_get_proc_address
GLX_ARB_multisample
GLX_EXT_buffer_age
GLX_EXT_create_context_es2_profile
GLX_EXT_create_context_es_profile
GLX_EXT_fbconfig_packed_float
GLX_EXT_framebuffer_sRGB
GLX_EXT_import_context
GLX_EXT_texture_from_pixmap
GLX_EXT_visual_info
GLX_EXT_visual_rating
GLX_INTEL_swap_event
GLX_MESA_copy_sub_buffer
GLX_MESA_multithread_makecurrent
GLX_MESA_query_renderer
GLX_MESA_swap_control
GLX_OML_swap_method
GLX_OML_sync_control
GLX_SGIS_multisample
GLX_SGIX_fbconfig
GLX_SGIX_pbuffer
GLX_SGIX_visual_select_group
GLX_SGI_make_current_read
GLX_SGI_swap_control
GLX_SGI_video_sync
DateSubmitterChanges
No updates have been made to this report yet  
Missing capability
GL_MAX_TEXTURE_BUFFER_SIZE
GL_MAX_COLOR_MATRIX_STACK_DEPTH
GL_MAX_VERTEX_OUTPUT_COMPONENTS
GL_MAX_FRAGMENT_INPUT_COMPONENTS
GL_MAX_SUBROUTINES
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
GL_MAX_GEOMETRY_UNIFORM_BLOCKS
GL_MAX_GEOMETRY_INPUT_COMPONENTS
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
GL_MAX_GEOMETRY_OUTPUT_VERTICES
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
GL_MAX_GEOMETRY_SHADER_INVOCATIONS
GL_MAX_VERTEX_STREAMS
GL_MAX_TESS_GEN_LEVEL
GL_MAX_PATCH_VERTICES
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
GL_MAX_TESS_VALUATION_UNIFORM_COMPONENTS
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
GL_MAX_TESS_PATCH_COMPONENTS
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
GL_NUM_SHADING_LANGUAGE_VERSIONS
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
GL_MAX_GEOMETRY_ATOMIC_COUNTERS
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
GL_MAX_VERTEX_ATTRIB_STRIDE
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
GL_MAX_GEOMETRY_IMAGE_UNIFORMS
GL_MAX_SPARSE_TEXTURE_SIZE_ARB
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB
GL_MAX_VIEWPORTS
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
GL_MAX_SHADER_COMPILER_THREADS_ARB
GL_VIEWPORT_SUBPIXEL_BITS

Creative Commons Lizenzvertrag
This work is licensed under the Creative Commons Attribution 4.0 International Lizenz.

OpenGL Hardware Database - 2011-2015 by Sascha Willems
OpenGL is a registered trademark and the OpenGL logo is a trademark of Silicon Graphics Inc.